Attention all raiders of tombs! Do you like exploring ancient caves and whatnots in the hope of finding treasures of old. And whatnot. Good, because you'd probably be interested in this little gem of a game. Rise of the Tomb Raider it's called, available on the Xbox One and Xbox 360 (with PC to follow early 2016). It stars the wonderful (and very British) Lara Croft. It has all the tomb-y goodness you're after. Plus an action-packed adrenaline fueled story filled with ancient supernatural prophecy and mystery. And great hair-physics.
Here's a little snippet from the AusGamers review, by the incomparable Kosta Andreadis.
In real terms it roughly means that the tombs you get to explore feel real, ancient, mysterious, and fantastical. And often, all at the same time. In contrast, the tombs in 2013’s Tomb Raider felt like adjacent puzzle rooms. Visually impressive extensions to the environments you got to explore, but ones that nevertheless rarely rose to the same height of what’s on offer here. And don’t take that the wrong way, the Challenge Tombs in the original were indeed fun and challenging. They just felt a little tacked on. So it definitely comes with a sense of relief that Rise of the Tomb Raider features considerably more exploration than its predecessor. Simply getting to one of these Challenge Tombs may require delving deep into a mysterious cave, an adventure in its own right. An act that immediately that feels more true to the archaeological intention of their inclusion.
Click here for the full Rise of the Tomb Raider review.