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Post by KostaAndreadis @ 04:41pm 20/10/15 | 6 Comments
It's a tale as old as time, unsavory individuals with ties to organised crime that take bets on sporting events decide that if they knew the outcome of a future sporting event, then they could make a lot of money. How? Well, rig the game of course. Pay off someone involved to intentionally lose. Which is exactly what happened with lucrative and premiere eSport, StarCraft 2, in Korea.
It seems that twelve people have been arrested for matchfixing, including a head coach, event programmer, and player -- with the handle YoDa. The games in question are said to have taken place between January and June of this year.
The details are a little bit all over the place but it looks like one of the players in question YoDa was not only payed to influence the outcome of a particular match but also blackmailed with no compensation to do the same thing later on. Yikes.
In response the Korean e-Sports Association has taken measures to ban all those involved with the scandal, and broken word that it has and will be conducting it's own investigations.
In terms of the games in question TeamLiquid users have been able to narrow down the alleged fixed matches, which includes the following.
With the rise of eSports and the emerging betting scene around it.
This sort of problem is growing across a range of games.
CS:GO has had a couple of scandals over the last few years, Dota2 has had it's share as well as League of Legends.
It's a bit sad to see these people who are among the vanguard of the growing eSports scene to succumb to the lure of easy money.
Here's hoping that eSports finds a way to minimise this sort of problem, without impacting the scene too harshly.
Posted 04:48pm 20/10/15
This sort of problem is growing across a range of games.
CS:GO has had a couple of scandals over the last few years, Dota2 has had it's share as well as League of Legends.
It's a bit sad to see these people who are among the vanguard of the growing eSports scene to succumb to the lure of easy money.
Here's hoping that eSports finds a way to minimise this sort of problem, without impacting the scene too harshly.
Posted 11:27pm 20/10/15
Posted 01:12pm 21/10/15
Posted 02:24pm 21/10/15
Posted 02:34pm 21/10/15
Posted 03:06pm 21/10/15