There was a
Star Wars Battlefront preview event last week, where games journalists and youtubers alike got the opportunity to ask DICE staff pressing questions. One question more than one person asked related directly to micro-transactions -- the big news this morning was
a story on Gamespot claiming that Battlefront doesn't have them.
When asking about micro-transactions, Niklas Fergraeus, Design Director on the game, indicated that players would not be able to purchase credits with real world money.
Gamespot: So, is that the only way you can obtain credits? By earning them by performance?
Niklas Fergraeus: Yes, that's what's in the game. Absolutely.
In another interview, however, conducted by genius reviewer and brilliant interviewer Joab Gilroy for Games On Net, Fergraeus expertly dodged answering the question.
Games On Net: In Battlefield games there has been the option to shortcut by purchasing the Engineer pack, or something like that. Is that going to be an option you guys are exploring for Battlefront with the cards?
Niklas Fergraeus: When it comes to any type of post-launch support we don’t have anything to talk about, but we of course want to support the game after it launches.
Does this mean there are micro-transactions in Star Wars Battlefront for sure? No. But let's not kid ourselves -- they called the gear system in the game "Cards" and they want you to build a hand containing your perfect combination of items. Can you buy the in-game currency with real-world money? No, not according to the Gamespot interview. But when asked about card packs instead, Fergraeus answered with the video game equivalent of 'no comment'. Not a categorical shutdown of the idea, an evasion.
You can read
the full interview excerpt over on Games On Net, where you can also see Editor-In-Chief Tim Colwill's thoughts on the matter.
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