Expat designer Luke Mancini is a really interesting interviewee who made his break in the industry by posting his sweet, sweet art on Deviant Art. True story! When it comes to shifting between the different styles of Diablo, Warcraft, StarCraft, Hearthstone, and Heroes of the Storm, Mancini has a way of making it sound a whole lot simpler than I'm sure it is.
Here's a sneak peek of what Mancini had to say in our interview.
I think the most challenging thing is working on the Diablo stuff, in part because we are targeting a different rating that Diablo does. We’re going for a teen rating [M rating in Australia] so all of the Diablo demons. We just release the Butcher, and it’s like, right, we have to make this. Not too much blood. Bones, we’ve gotta sort of steer clear of, and it’s right, because it’s this demon who’s a butcher. He has skulls hanging off him. His hands are drenched in blood. He’s got scars and all sorts of things. It’s like, ‘Well, so we’ve got to take this and make it.’ I think we’ve done a pretty good job so far of taking that and fitting it in with the style and not going too overboard with it but, at the same time, keeping the heart of that character. That’s been a lot of fun.
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