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Post by Steve Farrelly @ 12:41pm 18/08/15 | 0 Comments
Out at this year's Gamescom our very own Nathan "NachosJustice" Lawrence was invited to get hands-on with Star Wars Battlefront and its recently-revealed new game modes, as well as chat with DICE's Patrick Bach.

Here's a snippet of what Nate saw:
Describing the Millennium Falcon as “decent” is something of an understatement.

During my time as a Rebel Alliance X-wing jockey in Fighter Squadron mode, I found the Falcon to be a coveted collectable. It’s not activated by scoring a kill streak; instead, it’s located low to the ground, like the repair and faster-cooldown pick-ups. It’s not exactly high risk for the high reward, but you need some flight skill to not smash into the ground or bridge above the pick-up. The problem was the Falcon power-up was located in the same spot every time, meaning that as soon as the player controlling Han Solo’s ship died, they could make a beeline back to it on respawn.

At least, that’s what I did. The Falcon has extra health and firepower, compared to the restricted choices of X-wings and TIE Fighters (for the demo), and it also has three special abilities that work on a cooldown system. These translate to extra speed for making the Kessel Run in less than 12 parsecs, a shield boost for surviving TIE Fighter assaults, and proton torpedoes for making short work of enemy ships. Put simply, the Falcon dominates in capable hands, more so if you understand that the guns track targets for a second after they’re out of view, and how to use that in conjunction with the throttle stick.
Click here for Nate's full interview and preview feature.

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