We sit down with Game Director Jeff Kaplan and Lead Designer Geoff Goodman to discuss story versus PvP, sound design, Push, and the game’s interesting launch plans.
Overwatch 2 – The Big Interview
We've run Red Dead Redemption 2 through its PC paces as the series finally lands on the Desktop platform!
Red Dead Redemption 2 is Finally on PC - How Does it Fare?
We've taken to Star Wars Jedi: Fallen Order like a Womprat to sand. But how does it hold up?
Light or Dark? Our In-Depth Star Wars Jedi: Fallen Order Review
Post by Steve Farrelly @ 08:21pm 22/07/15 | 1 Comments
A one-man Sydney-based developer, Achebit (Christopher Yabsley), has just launched his "competitive dungeon crawler party game", Dungeon League, on Steam Early Access and has teamed up with Aussie Indie cartakers Surprise Attack to help nurture and see the game to full release.

Dungeon League takes everything that is awesome about dungeon crawling and spews it out as 10 minutes of chaotic, multiplayer, party-game action. Up to four players take to the procedurally generated dungeon to battle each other (and hordes of enemies) in a series of two minute rounds pulled at random from a stack of wildly different Quests such as Deathmatch, Capture the Flag or Witch’s Eye. The first to claim three rounds is crowned the Champion of the Dungeon League.

In between rounds, the heroes rapidly level up based on how well they performed in the dungeon, spending skill points on unlocking new spells and abilities. They then blow all their gold on magical items at the shop.

Having developed Dungeon League for over a year with extensive testing at events, Achebit and Surprise Attack Games are bringing a highly polished slice of the game to Early Access to build a larger community, gather feedback to help with balancing as well as player-input on new content. Achebit have committed to extensive content additions before the final launch and are planning two brand new co-operative modes (Gauntlet and Survival), an additional competitive mode (Dungeon Ball), more Quests for Tournament mode plus more characters, monsters, items and dungeon sets.
Here are the game's key features:
  • Local multiplayer dungeon crawling party game
  • Quick fire tournaments consisting of two minute rounds
  • Rapidly level up your character between rounds
  • All the RPG tropes - warriors, rogues, wizards, goblins, dwarves, unicorns!
  • Releasing into Early Access on Friday July 24, 2015 for PC, Mac and Linux
  • Full release on PC, Mac, Linux and consoles planned for mid-2016
Watch the full trailer for the game embedded below, and drop a note on your thoughts if you jump in and pick it up on Friday for its SEA price of USD$10.






aussieprocedurally generated dungeondungeon crawlersteam early accesssurprise attackachebitdungeon leagueaustralian developmentindie





Latest Comments
Tollaz0r!
Posted 09:10am 23/7/15
Ohhhh, nice. Excellent mash-up of Dungeon crawl and multiplayer.

This has potential to be quite fun. Let's hope the UI is strong enough to support the idea.
Commenting has been locked for this item.