Bethesda's epic sci-fi RPG is here, and it's a big one. From shipbuilding to exploring the surface of Mars, our thoughts so far.
Starfield Review... In Progress
The first trailer for Grand Theft Auto 6 is finally here.
Grand Theft Auto 6 Trailer
We take an in-depth look at Avatar: Frontiers of Pandora and tell you why it should be heavily on your radar!
Avatar: Frontiers of Pandora - a Deep-Dive into its Potential
Range-wise, the ROG Rapture GT6 is phenomenal, and it's ideal for all gaming and non-gaming-related tasks.
ASUS ROG Rapture GT6 WiFi 6 Mesh System Review
Post by Joaby @ 08:27am 14/07/15 | 1 Comments
EA is building Motive, a new studio in Montreal, with former Managing Director of Ubisoft Toronto Jade Raymond at the head.

According to a post on EA's site today, Motive Studios is being built right now, and EA are taking applications via JoinMotive@ea.com.

The post hints at the fact that Motive will be working with the Frostbite engine, which makes sense -- EA loves that thing. Jade mentions something about new IPs, and she will be overseeing the work of the Visceral Games in California -- the team responsible for the hit and miss Battlefield: Hardline -- and as such she will work alongside Amy Hennig on EA's new Star Wars game.

It seems, from the way it is worded, that Motive Studios is an incubator and support studio -- Jade mentions working with both Visceral Games and BioWare Montreal, but makes no mention of any independent studio productions as yet. Which makes sense, seeing how the studio is still being put together.



motivemotive studiosEAMontrealjade raymondamy hennigstar warsvisceral games





Latest Comments
Zy
Posted 04:00pm 14/7/15
Glad it makes sense.
Commenting has been locked for this item.