In response to the recent community backlash against the current state of the PC version of Batman: Arkham Knight (hint: it's not great), Warner Bros is suspending all digital sales of the game as it works to address all the issues.
Issues like frame-rates grinding to a halt when taking the Batmobile for a spin, and constant stuttering that virtually destroys the series' signature free-flowing action. Also the game is locked to 30fps and even when unlocked (via editing a .ini file) performance remains similar for a lot of players, ie not that great, no matter what the graphics settings.
The following statement was posted to the official forums.
Dear Batman: Arkham Knight PC owners,
We want to apologize to those of you who are experiencing performance issues with Batman: Arkham Knight on PC. We take these issues very seriously and have therefore decided to suspend future game sales of the PC version while we work to address these issues to satisfy our quality standards. We greatly value our customers and know that while there are a significant amount of players who are enjoying the game on PC, we want to do whatever we can to make the experience better for PC players overall.
Thank you to those players who have already given valuable feedback. We are continuously monitoring all threads posted in the Official Batman: Arkham Knight Community and Steam forums, as well as any issues logged with our Customer Support (support.wbgames.com). If you purchased your copy of the game and are not satisfied with your experience, then we ask for your patience while these issues are resolved. If desired, you can request a refund at help.steampowered.com (Steam refund policies can be found here, or the retail location where you purchased the game.
The Batman: Arkham fans have continually supported the franchise to its current height of success, and we want to thank you for your patience as we work to deliver an updated version of Batman: Arkham Knight on PC so you can all enjoy the final chapter of the Batman: Arkham series as it was meant to be played.
An unfortunate blow to what is essentially Game of the Year
in its current console form -- a note we've since added to our review to clarify that the console version we played was as good as the body copy and score reflects, and that we weren't made aware of any PC issues ahead of launch.