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Post by KostaAndreadis @ 12:44pm 12/06/15 | 14 Comments
At a Oculus Rift conference earlier today the head of Xbox, Phil Spencer, and Oculus VR CEO, Brendan Iribe, announced a partnership that will see an Xbox One controller included with every Oculus Rift at launch. Also, Xbox One games will be playable on the Oculus Rift through streaming to Windows 10.

You can play your favorite Xbox One games, like Halo, Forza, Sunset Overdrive and more, on your own virtual reality cinema screen.

Not sure exactly what that means, but okay sure.

This news also comes with word that the recommended platform for Oculus Rift when it launches in the first parts of 2016 will be Windows 10. As mentioned by Microsoft at an earlier date, the wireless capabilities of the Xbox One controller will only be available on the Windows 10 platform. As will DirectX 12 technology, which is poised to drive a lot of VR tech currently being built for the Oculus Rift launch.

"Woah, it's like I'm in the living room playing Xbox."

To alleviate any worries about what may sound like restrictions, Microsoft made certain to reiterate that Windows 10 will be an open ecosystem, and one that has been designed with developers of all kinds of software in mind.

In addition to this partnership, Oculus VR announced their own VR-specific controller the Oculus Touch. Which takes on the form of a seperate controller for each hand (each with its own analogue stick and buttons), plus the ability to track and recognise specific hand and finger poses.

windows 10xbox oneoculus riftoculus vrphil spencervirtual realityannounced

Latest Comments
Posted 12:56pm 12/6/15
Smart move, they won't have to sink money into R&D like Sony are with Morpheus.
Posted 01:04pm 12/6/15
This is a crazy gadget that at the moment has a few niggles like the inability to move in the environment nausea and lookin like a fcn tool.
i am sure that over time like all teck it will improve and maybe shrink down to contact lenses or 3d glasses .

Posted 02:15pm 12/6/15
Pitty the Xbox has poor GPU grunt.
Posted 03:12pm 12/6/15
I had a feeling they would partner with someone eventually after Sony announced their own VR headset, I'd thought Valve would have been a nice fit for them given Carmack's history with PC gaming, until of course Valve announced their own.
Posted 03:42pm 12/6/15
Pitty the Xbox has poor GPU grunt.

I think they mean just the controller not the brick.
Posted 09:07pm 12/6/15
Posted 12:25am 13/6/15
Still on the PC though, sounds like the XBox gets streamed to the PC and then you play it through the occulus. I guess the PC probably renders the 'cinema' room and streams the xbox onto the 'screen' or something.
Posted 01:00am 13/6/15
So, instead of sitting in a media room playing xbox on a big screen... I can strap an oculus to my head, tether that to a PC receiving a gameplay stream and experience a virtual media room playing xbox on a big screen.

Posted 09:06am 13/6/15
Lame eh.
Posted 10:12am 13/6/15
Posted 10:28am 13/6/15
instead of sitting in a media room playing xbox on a big screen...

I guess this is for when someone else is using that big tv, or you have a tiny one, basically showing that occulus can be used for "flat screen" games, not just 3d ones.

No idea if its good or not, but in that context it makes a little more sense. (a little)
Posted 10:40am 13/6/15
So am I plugging it into my PC for gaming?

Or am I plugging it into my PC for xbox gaming?

I prefer the first option.
Posted 10:44am 13/6/15
Lame eh.

yeah it's pretty gay, liked the total silence at the end of that vid.
Posted 11:49am 13/6/15
That is so dumb. Why the f*** I would I want to do that.
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