The irony of DICE's position on modding in their later years versus those of the early days may be lost on them, but that it's yielded a result such as Star Wars Battlefront is still something to celebrate, as Nathan Lawrence discovered while talking to DICE's Sigurlina Ingvarsdottie about all things Star Wars Battlefront.
“We wanted to do Battlefront,” said Ingvarsdottie. “The people that lead the studio made it very clear to the higher-ups that DICE wanted Battlefront, that it was a great idea given our pedigree in multiplayer shooters and given how we [have] the Star Wars fandom, and in many cases the Battlefront fandom, we felt like it was a perfect fit. We really wanted the game.”
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