The latest entry in the long running fighting game series that has Kaptivated audiences for decades, Mortal Kombat X, is out today for Konsoles and PC. Sporting a Kinematic single player mode, plus the usual light slapping and ripping out of spines from bodies, Mortal Kombat X is also being touted as the most brutal Kombat game yet. Albeit, one Kentered around an epic battle between the forces of good an evil.
New and Klassic Characters: Featuring Klassics such as Scorpion, Sub-Zero, Raiden and Kano, as well as new characters such as Cassie Cage, Kotal Kahn, Ferra-Torr and D’Vorah, the roster will include fan favourites where both good and evil must battle it out.
Character Variations: Mortal Kombat X offers three different versions for each playable character, all of which have their own fighting style, special moves, abilities and strategies. The Variation that players choose affects the style and overall strategy by which the game is played.
Epic, Cinematic Storyline: A deep story mode continues up to 25 years after the events of 2011’s Mortal Kombat and advances the dark tale - introducing new characters such as Cassie Cage, daughter of fan favourites Sonya Blade and Johnny Cage.
Visceral Kombat: Mortal Kombat X introduces the next evolution of fighting with the return of X-ray and Finishing Moves that showcase brutal battles like never before with enhanced graphics and animations.
Posted 01:20pm 15/4/15
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Posted 02:41pm 15/4/15
I'm pretty psyched about this, by all accounts its the best MK so far and tops even MK9. The micro-transactions are lame, but it doesn't sound like a focus from what I was reading, they're easily ignored. Theres like one where you can pay real money to unlock all the unlockables instead of doing it the long way, and theres some consumable you can buy that lets you do one button fatalities, but I dunno why anyone would bother buying either of those things, thats like paying to make the game s***tier for yourself. Its shortcutting the fun! Each to their own though I guess.
Posted 03:17pm 15/4/15
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Was watching an interview with Ed boon earlier and he was saying it's the 20th anniversary of the MK movie this year, it originally came out in 1995. Didn't realise it was that old!
Posted 07:28pm 15/4/15
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Although, probably wasn't a good decision to use experimental streaming tech for such an anticipated game, maybe they should have started with something smaller first.
Posted 01:48pm 16/4/15
Posted 05:04pm 16/4/15
Last night I had a casual dabble in a bit of the old chiropractic work and I will say I was pretty impressed with the attention to detail. Visually MKX is an eyeful; blood and guts are lovingly rendered as are the cast of old and new characters. Everything looks great; my only negative comment (and it's not a really significant one) is that sometimes the environments and elements (rain, flying particles etc) can be a little distracting. I suspect this is something you'd get used to as you play more of the game.
The first place I went was the options and apart from being able to choose surround sound system there weren't any surprises there. Next I clicked on the "Krypt" and found myself running around a graveyard with some complimentary Koins unlocking Kontent. As has been touched on, there is a micropayment system in place which personally I find kinda lame but whatever. I couldn't care less about paying $7 for some extra fancy costume for my character or whatever the hell else you spend money on in these things, but the fact you earn gold Koins in game anyway and can use them to unlock Krypt headstones for random prizes is some kind of incentive to punch on more often and with added vigour I suppose.
So once I had finished my slightly OCD tour of the menus I decided to jump into the fray.
There are a bunch of different modes of play;
>standard single player "ladders" - defeat ten fighters and see a short cut scene about your character's life post-Kombat
> "living ladders" - this was the first battle mode I tried and it seemed to have some pre-set variables such as random portals that opened up in the floor and deposited your character roughly back on deck momentarily vulnerable for an opportunistic kicking by their opponent. My fighter didn't seem to take any damage from the portal itself though was was good considering the damn things opened up underneath me with alarming regularity.
> The rest of the ladders consist of the usual challenges and survival mode type set ups with all fights seeming to contribute to points, gold and other unlockable content such as skins and "fan art". If that's what you're into.
> The only other mode I tried was a brief sojourn into the "Online" mode. I'm not gonna lie, I got my arse handed to me three times in a row and slunk back to the safety of the single player mode. To be fair, it did seem a little sluggish on the controls which I attributed to ping (at least that's what I told myself) and the menus and connections all seemed to run horribly slowly. One thing that was kind of annoying was that when I lost a fight there was a pop-up saying "The fight has ended" and then it seemed like I had to connect to the online start up screen all over again.
edit: There's a story mode as well. I might give it a whirl at some point but to be honest it seems like the story mode in these sorta games is just more cut scenes that make me wait longer to fight. Which makes me mad.
Don't fight mad kids.
Overall I think MKX is a pretty solid bashfest. I've never really been that interested in playing fighting games through with every character, collecting every upgrade and shiny trinket along the way, but I have been a long time fan of the MK franchise. The most fun for me is belting the hell out of a human opponent; preferably one who is in the same room so I can flesh out my victory with a steady stream of vicious taunting. I suspect that's where MKX will come into its own for me and I'm not unhappy I shelled out a few bucks for the experience. Perfect for sitting around with a few mates and going toe to toe (or slithery spiked appendage to otherworldly flaming missile as the case may be). For me, the heyday of the fighting game has passed, but having said that, MKX is probably about as satisfyingly visceral and good all round button mashing fun as fighting games get.
8/10
last edited by IncrEdible_vEgetable at 17:04:09 16/Apr/15
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I'm running
GTX 680 2GB
i5 2500K
Ocz SSD 120GB
8GB RAM
Posted 02:32am 18/4/15