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Post by Steve Farrelly @ 04:08pm 02/04/15 | 1 Comments
Wyrmwood has proven an Aussie indie movie success and has become the talk of the town, especially considering the project was one that entered into the crowdfunding space, but beyond their three-year movie journey, director Kiah Roache-Turner and co-writer (and brother) Tristan want to take their lore to videogames. In the same way.

Speaking exclusively with AusGamers, Roache-Turner was both animated and candid in their desire to take their Wyrmwood property into the interactive space, and he and his brother are no slouches in understanding what they want and how it needs to be done.

"We’re actively looking into it [making a game] and it’s just about finding the right company to partner up with,” said Kiah. “We’d love to find a young, hungry company that we can collaborate with. Obviously, it’d be fantastic to get it done properly, so you 3D scan all the actors, and all the actors are up for doing the voices. You could really make a story out of it. The possibilities are fantastic."

On the prospect of taking this next step back to the crowdfunding pen Wyrmwood began with, Kiah is both savvy and mindful of how any such project would need to manifest.

"In order to have a successful crowdfunding campaign for a game, you have to have a vaguely successful company on board,” explained Kiah. “You can’t just go out with some rookie developers fresh from school and ask for money. You’ve got to go out there and say, ‘No, we’re developing this game. You know us; you know them.’ I think then you’ve got a decent shot at getting a couple of million dollars.”

The full interview covers much more about their Wyrmwood videogame aspirations and should be checked out by fans of zombie games, zombie movies and grassroots Aussies doing it for themselves.

Click here for the full interview feature.



wyrmwoodwyrmwood videogame.crowdfundingindieausgamers interview





Latest Comments
Roonee
Posted 11:16pm 02/4/15
The full interview covers much more about their Wyrmwood videogame aspirations and should be checked out by fans of zombie games, zombie movies and grassroots Aussies doing it for themselves.


and fans of the early Neverwinter Nights multiplayer module by the same name??!?

I guess not. :( The days of being able to build a character in literally thousands of different ways are long gone, replaced by cookie cutter crap and monthly payment subscriptions.

Gonna check ze movie cos stevo recommended it. Good luck with the game - there's probably money in it if you find some talent and vision.
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