Post by KostaAndreadis @ 12:56pm 27/03/15 | 6 Comments
As one of the first crowdfunding success stories (raising over $4.5 million on Kickstarter), Obsidian Entertainment's Pillars of Eternity is finally out today for Windows, OS X, and Linux. Originally pitched as the spiritual successor to classic PC role-playing titles like Baldurs Gate, Icewind Dale, and Planescape: Torment, Pillars of Eternity aims to bring back a style of RPG many had thought was long gone.
“Moments like these feel surreal when they finally arrive,” said Feargus Urquhart, CEO of Obsidian Entertainment. “Today is the culmination of two years’ hard work, but there’s even more to it than the usual game release day. Given where we were when we started on Pillars of Eternity, this is the start of a new chapter in the story of Obsidian. We’ll be forever grateful to all of our fans and backers for making this moment possible, and truly hope that we have lived up to the faith you placed in us.”