After spending some quality time with the final game, Kosta gives us his take on the the moderately priced Cities: Skylines from Finnish studio Colossal Order. And by quality we mean a lot of time spent building roads, zoning districts, and laying down pipe. Does it live up to the hype? Could this be the successor to SimCity? And was that whole pipe remark a crude and low brow joke in reference to the act of running underground pipes to ensure your citizens get clean and fresh water? Yes to all three!
From the review.
From the three-coloured zoning to the placement of roads, power lines and water pipes, Cities: Skylines for the most part looks and feels like the product of a SimCity cover-band. In the wake of the lacklustre and fundamentally flawed SimCity from 2013, Skylines also feels like a true SimCity game. Which works wonders in its favour. And in a number of ways Skylines could very well be remembered as the true SimCity 5, the city builder people have been waiting for over a decade to get their hands on.
Click here for our Cities: Skylines Review
Posted 06:10pm 25/3/15
seriously, a town the size of my own needs 5 fire stations to keep these a******* happy. one does us just fine in real life.
Posted 07:00pm 25/3/15
Posted 07:14pm 25/3/15
Must have mods:
Automatic Bulldoze.
No despawn Traffic (increases the traffic by a fair amount).
Unlock All Space (allows buying 25 tiles, instead of the default 9, biiiggg cities).
Fire Spread, fire is a rather non event, make it spread!
I'm using a couple of others as well that I can't remember.
The mods sprang up real quick, it has great potential for more.
Posted 08:06pm 25/3/15
agreed on your list. i haven't got roads up to scratch just yet. there are some amazing maps out already too. game delivers.
Posted 08:26pm 25/3/15
NoPillars
DP's House Compilation
Extended Road Upgrade
Tree Brush (so good)
AutoSave
Traffic Report Tool
Extended Public Transport UI
Timboh's Turbine Interchange
Just going to get Toggle Traffic Lights now, seems like a good one.
Posted 08:31pm 25/3/15
I would be using Extended Road upgrade, but the patch addressed the main things this moddoes.
Traffic Report Tool is quite handy.
Autosave, forgot about that one (fancy not having it as standard?)
Extended Public Transport UI, got that too.
I thought about Tomboh's stuff, but then I figured that takes a bit of fun away from designing Crazy Intersections Of Doom.
Yeah I was looking at Toggle Traffic Lights, I fear that one might feel a little cheaty since the traffic AI just cuts through the gaps in Traffic like pro Chinease Scooter riders.
Posted 08:57pm 25/3/15
SimCity2013, this is how you City..
Posted 11:03pm 25/3/15
Posted 11:55pm 25/3/15
Posted 08:29am 26/3/15
Posted 08:43am 26/3/15
Posted 08:59am 26/3/15
go wait in the car.
Posted 09:25am 26/3/15
Ooo! I love you Steve but I can't pass this up.
Hahah, but the web never forgets :)
http://webcache.googleusercontent.com/search?q=cac
For the record, Sim City is a dog and Skylines is in every way that matters a superior game.
Posted 09:25am 26/3/15
Also, how the f*** do you guys deal with traffic and subsequently fire & deaths. Every time I map out and rebuild parts of my city to fix traffic, the gridlock just takes that bit over too. Last night I built a big one way round about in the middle of my city which I thought was an epic idea.
After a few minutes of unpausing, the traffic had banked up all the way back to the other side of the map, which didn't happen before with my old s***** roads :( Because of the grid lock, f*****s are dying everywhere and fires are burning things down. My city is only 66k in size too.
Posted 10:21am 26/3/15
Posted 10:12pm 26/3/15
Posted 11:58pm 26/3/15
Posted 02:26pm 27/3/15
TiT, GMG has it pretty cheap and where I bought mine from.
Posted 06:39pm 27/3/15
Correct road design and mass transit.
Highway->6 lane->4 lane->2 lane.
Longest stretches, no intersections->Long stretches, few intersections->medium stretches, medium intersection -> short stretches, few intersections.
Basically the 2 lane should be how cims access their buildings, with teh 4 lanes gathering all the 2 lane traffic to feed into 6 lanes. The 6 lanes gather traffic to feed into highways and also to shunt traffic around local areas.
Buses should be used to shuttle people to Metro stations. Metro stations should be used to move people long distances quickly.
Posted 06:55pm 27/3/15
It's built like brisbane streets, so yeah I guess that's true