Our very first hands-on with Cyberpunk 2077 -- can this game truly live up to the hype? Read on for our full thoughts...
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The latest June 2020 quarterly update on Diablo IV is a treasure trove of new info, so let’s break it down.
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Post by Steve Farrelly @ 12:59pm 20/02/15 | 0 Comments
AusGamers was given a chance to have a chat with Blizzard's Justin Klinchuch, who is furiously working on Heroes of the Storm, about the game's transition from alpha to beta and beyond.

Being something of a battle-arena nub, I ask silly questions like, "have you ever considered the game being playable with a controller because that worked well for Diablo III?" and getting interesting answers like, "yeah, that’s something we should try I think".

Here's some more:
Justin: There are certain things we feel are pretty stable. For instance movement speed, we’re pretty happy with that in terms of [it] being one of those very core, set elements. But in terms of individual heroes, we are going back and evaluating some of our older heroes who’ve been in the game for a long time and seeing if maybe [they could] do with a bit of touching up and tuning and there are other heroes whose talents could use a bit of improvement, like, making each tier as compelling a choice as possible, so yeah, we’re definitely going to keep going back and visiting that stuff.
Click here for the full interview.

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