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Post by Eorl @ 01:44pm 17/02/15 | 0 Comments
Sound design has always been an integral part of the 'Battlefield' experience, bringing together that realistic sense that yes, this gun I am shooting is modelled off the real version. In today's Battlefield: Hardline dev diary Visceral Games offer a behind-the-scenes look at exactly that, and what we can expect for the cops 'n' robbers title.

The dev diary goes into quite a lot of detail on just how Visceral have achieved this realism for Hardline, with both a variety of actual gun range shootings to how the sounds are mixed in the studio. One example of this integral realism is how the sound changes depending on where the player is, an underlying feature that definitely adds further realism. As Visceral notes, even the cars have undergone this realism with ensuring the nos sound effects are as close to the real thing as possible.

Check it out below to see the action. Battlefield: Hardline is scheduled for launch on March 19th for PC, PlayStation 4, Xbox One, PlayStation 3 and Xbox 360.




battlefield: hardlinedev diaryvisceral games
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