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Post by Eorl @ 05:54pm 10/02/15 | 4 Comments
Its common knowledge that movies adapted from video games can't solely rely on the gamers themselves to fill the silver screen seats, with a more broader take usually employed to get your "average" moviegoer to come and watch. This is most likely why Warcraft director Duncan Jones (Source Code, Moon) has took to Twitter to ask for fan advice on just how he could achieve that with Blizzard, given that only so few have actually seen the movie in some form - BlizzCon and Comic-Con have been the only places so far.

Jones wrote:
“So let’s chat. I’ve got a movie coming out next year; Warcraft. It’s based on a computer game of the same name but it’s pretty unique. We’re trying to work out how best to let people who don’t play the game know that this is a film they’ll genuinely want to see. You know as well as I do, game to film adaptations have a checkered past, but I’m proud of this beast. It’s unique. It’s something special.”
Jones also answered a number of questions, including just how much CGI versus real action we can expect. That answer is “somewhere between Planet of the Apes, Fellowship of the Ring and Avatar."

Hopefully it can sell itself just on being a good movie, but that will have to wait it seems. In the meantime, what would you like to see in the Warcraft film? Let us know in the comments below!



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Latest Comments
DK
Posted 06:00pm 10/2/15
So where are the leaked images online?
Eorl
Posted 08:23pm 10/2/15
Oddly enough nothing has leaked yet from the trailers shown so far. Though this is Blizzard we are talking about, they run a pretty tight ship.
glynd
Posted 02:23pm 11/2/15
So where are the leaked images online?


Just sketches of what they saw http://imgur.com/a/Fso6x#0
Everlong
Posted 10:55pm 17/2/15
Duncan Jones is a good choice, interested to see what he comes up with.

What would I like to see in the Warcraft film? I think they need to start around the time of Warcraft 3, the same time period that engaged us so well with their solid story lines. Hopefully presented in a gritty lived in way
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