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Post by Steve Farrelly @ 07:03pm 09/02/15 | 3 Comments
In a short interview with AusGamers, co-founder of Sledgehammer Games and friend of the site, Michael Condrey, revealed that the studio looked at numerous options for their co-op experience before co-opting Treyarch's popular zombies mode.

We prototyped a number of co-op experiences throughout the three year development of Advanced Warfare, and the one that continued to resonate on the development team was the zeitgeist appeal of Zombies. From our work on Dead Space, to our appreciation of zombies in pop culture, and the fan love of Zombies in Call of Duty, we felt it was the right decision to marry the balance of terror and frenetic gameplay with the new movement and mechanics of the EXO in Advanced Warfare.
Read the short interview feature right here.



sledgehammer gameszombiescall of dutyco-opdead spaceinterviewcall of duty advanced warfare





Latest Comments
Arpey
Posted 07:20pm 09/2/15
Friend of the site?

I smell collusion!
Steve Farrelly
Posted 09:54am 10/2/15
It's a phrase I stole from Colbert referring to anyone he had on his show more than once for interviews - I've spoken to Condrey a few times now, ergo he's a friend of the site :)
Audi
Posted 11:39am 10/2/15
Id be interested if it was free with the game and not sold as an expansion.
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