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Post by Eorl @ 05:20pm 27/01/15 | 3 Comments
Australian-made post-apocalyptic not-zombies survival title Down to One will be heading to Steam Early Access come this Thursday, developer Gadget Games announced.

Described as a mix of DayZ, a desert setting, eSports focus and last-man standing style play, Down to One's early access will offer players a chance to get their hands dirty in helping shape the game's future launch. Designed using the Unity 4.5 engine, Down to One will have players starting off a round with nothing but their fists as they try to scavenge what little is available on the map. Hopefully you'll be lucky in finding a gun, but even a rock can be deadly.

In regards to the eSport focus, the developer has designed the game with competition in mind. This comes in the form of tickrates adjusting dynamically depending on player count, plus plans to hold regular competitions and ladders. The team has also pledged to actively combat cheating.

Lead developer Alex Blaikie has also mentioned that the team will have a (small) Australian server box ready to go for early access, so you won't have to worry about overseas latency.

For more on the game, check out the Steam page here or the reveal trailer below.

down to oneaustraliangadget gamessurvivalpost-apocalypticcompetitive multiplayerfirst-person

Latest Comments
Posted 06:45pm 27/1/15

How long will each round last?

Each round should last for no longer than 30 minutes.

What incentives are there to seek players out? Why wouldn't I just stay in one spot for the whole round?

To help minimise camping (and control the time of each round), we've currently got a playable area & 'hotzone' system which decreases in size & forces players closer together as the round progresses.
This also introduces a gameplay decision for players, who are forced to either move each time the playable area changes, or risk staying in the central point, leaving them more exposed if they choose to stay put.

This actually sounds pretty good. A survival game that is actually about surviving in a hard to survive setting.

Kind of like Battle Royal.

I have trouble envisioning the eSports part. Perhaps a team mode of some sort would help. Rooting for your favorite team, eg Cloud9, but their player gets taken out in the first clash could be a bit of an anti-climax and would happen pretty often. It might actually be frustrating to watch.
Posted 07:12pm 28/1/15
Toll, I'm thinking that the eSports scene would be more based around either singles or teams of two or something.

Kinda can't wait to see how it handles it all though! If it's half arsed, the game will die a painful and quick death...
Posted 07:24pm 28/1/15
The animations concern me.

It would have to minimum 3 man teams imo. If it was just 1 or 2 people your favorite team (or crowd favourite) could get eliminated very quickly leading to an anti-climax in competitions too often.
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