Pillars of Eternity, developer Obsidian Entertainment's crowdfunded role-playing game, will be released March 26th, according to an email from lead producer Brandon Adler.
The game, formerly known as Project Eternity, will arrive on GOG, Steam and "other online retailers." Between now and the release date, Obsidian will be working on polishing, squashing bugs and the "finalization of … everything," including backer rewards.
“Everybody at Obsidian has been dedicated to ensuring that Pillars of Eternity is the game we said it would be ever since we launched the Kickstarter campaign,” said Feargus Urquhart, CEO of Obsidian Entertainment. “The community has been incredibly forthcoming with their feedback, and we want to thank all of our fans for being so engaged with the game’s development – and for giving us the time to implement their suggestions and ensure Pillars of Eternity is a game we can be proud of. We’ve used that time well, and the results will be worth the wait. The end is finally in sight, and our journey is nearly complete – at which point yours can begin.”
In anticipation of the game nearing completion, a selection of never-before-seen content from Pillars of Eternity will be revealed via a live stream, hosted by Josh Sawyer, the game’s Project Director. Sawyer will take viewers on a journey through the world of Pillars of Eternity to show what has been accomplished since the release of the backer beta.
Posted 12:23pm 15/1/15
Early beta reports were NOT encouraging :(
Posted 06:09pm 15/1/15
Supposedly they have worked on that and reduced Hits to Kill. The lead designer, Josh Sawyer, reportedly hates magic users in RPG games and apparently it shows in Project Eternity.
Posted 06:26pm 15/1/15
I more looking forward to Tides of Numenera but if it too has s***** combat I'll be pissed.
Posted 06:44pm 15/1/15
Posted 07:25pm 15/1/15
It sure did, the combat was very simple. The final product also had very simple combat, it was really disappointing.