Following the weekend's shortform access, we have a hands-on preview of Wargaming's third entry in the 'World of
' series, World of Warships.
Nachosjustice takes us to the high-seas in the third cog in Wargaming's unstoppable war machine and walks away maintaining that the strength across all three 'World of' brands is how different they all play against one another.
From his preview:
Much like its older brothers, World of Warships separates its fighting vehicles into categories. In this instance, players choose between Cruisers, Destroyers, Battleships and Aircraft Carriers, with the latter instance also acting as a VIP ship that should be destroyed if it’s flying opposing colours, or protected if it’s waving your team’s flag. The different classes also represent a pecking order and rock-paper-scissors-style gameplay mechanic where the lighter and faster classes are purpose built to take down their lumbering opponents in bigger boats. Click here for our full World of Warships hands-on preview