The Steam Workshop is a fantastic tool for expressing yourself in-game, but it's a hard nut to crack if you want your designs to reach a point of revenue return, however, one Aussie has taken the personalisation tool to new heights.
Luke Millanta's background is in everything but
weapon skin designs, yet fate (and a desire for financial and employment freedom) would see the young Aussie breaking through the normal Steam Workshop barriers to become one of the more successful developers in the system.
Long time user/reader and first time AusGamers writer, Eamon Tapples, sat down with Millanta to speak about his work and the secrets of his success.
Read on for more