When Doom popularised the budding FPS genre back in the 90s, there were all sorts of knock-offs. But it was a knock-off called Desecent that tried to turn it all on its head, (sort of) literally. Taking the FPS plane and allowing 360-degree movement within the 3D space was... interesting, writes Kosta in this week's Throwback Thursday -- complete with a "Let's Play" level capture.
In Descent, players take control of a spacecraft and fly around a bunch of planetary mining facilities in order stop some rogue AI or some such from taking control of stuff. There’s actually a pretty thorough backstory and a lot of story text to read, but one doesn’t play an FPS from the 90s for its rich, multi-layered narrative. So all you really need to know is that a bunch of space mines have gone bad and you need to find their reactors, take them out, and escape before they blow. Oh, and along the way you’ll encounter enemy ships, which is where the shooting comes into play.Click here for our Throwback Thursday "Descent" edition.
And if you have any requests for this new weekly column; games or genres you want explored, throw your two-cents in the Comments section.