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Post by Eorl @ 10:20am 11/11/14 | 10 Comments
Call of Duty: Advanced Warfare will receive an update soon that will introduce a number of polish items and fixes such as connectivity optimization, Sledgehammer Games studio head Michael Condrey recently revealed in a blogpost.

A roll out window was not offered for the upcoming update which will include the following:
  • Prestige reset issues, including emblems and challenges.
  • Adjustment to the in-game chat names notifications placement.
  • Fix for weapon reloads counting as speed reloads in certain circumstances.
  • Connectivity optimizations.
  • Fix for stats accumulating towards leaderboards after prestiging.
  • Adjustment to challenges to unlock Camos for weapons.
  • Fix for round-based game modes, affecting Win/Loss ratios.
  • Implemented ability to unlock eSports Rule options in Private Match.
  • Alongside the patch notes, Condrey also commented on the recent criticism with lack of dedicated servers for multiplayer sessions, a feature that was promised ahead of the game's launch last week.

    “Also, we've been asked several times about the status of dedicated server support,” Condrey writes. “Activision shared this statement earlier this week: Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system. Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day.”

    Take that how you will, but hopefully we'll have a more solid answer on where the promised dedicated servers are, and when exactly they'll be implemented.



    call of duty: advanced warfarepatch notesdedicated serverssledgehammer games





    Latest Comments
    TiT
    Posted 10:25am 11/11/14
    hahaha fail!!! No dedicated servers lolololol
    Tollaz0r!
    Posted 11:03am 11/11/14

    Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day.”



    Sweet, in that case you should totally release the dedicated client to the community. History has proven countless times that the the best possible connection and greatest gameplay experience has bee achieved primarily through community hosted dedicated servers.

    However they are not going to do that, because they are totally lying about their reasons for locking dedicated servers away.
    Tollaz0r!
    Posted 11:06am 11/11/14
    Ha, looking at the games forums people are very upset at the amount of cheaters, difficulty connecting to multiplayer games and general s***** performance. That peer-to-peer console port ... why do people keep buying these games?
    trog
    Posted 11:13am 11/11/14
    Did they actually say they were going to have dedicated servers before launch? I can't remember.
    Eorl
    Posted 11:29am 11/11/14
    They've confirmed it on a number of occasions, but the latest was a day before launch where Condrey confirmed the status of dedicated servers.
    konstie
    Posted 01:15pm 11/11/14
    dedicated servers will be available via DLC. pay moah.
    carson
    Posted 02:49pm 11/11/14
    Dedicated servers mean that the games life will be beyond the one year they want. They'll probably just have dedicated servers for competitive games.
    Audi
    Posted 03:00pm 11/11/14
    Dedicated servers mean that the games life will be beyond the one year they want. They'll probably just have dedicated servers for competitive games.


    So true.
    WirlWind
    Posted 04:45pm 11/11/14
    I don't care any more, already issued my refund process.

    Sad, because the game was actually not bad. I liked the verticality the new movement system added (like old UT).
    Alan Partridge
    Posted 01:00am 12/11/14
    i only play campaign for this reason. Online COD is kinda lol anyways.
    Commenting has been locked for this item.
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