DICE producer David Sirland has revealed in a recent interview with
GameSpot that the launch and subsequent handling of military FPS Battlefield 4 has damaged player trust, with the studio ensuring they won't see a repeat of last year's problems.
In March, EA CFO Blake Jorgensen told investors that the publisher hadn't "seen any damage" to the Battlefield brand after a litany of issues impacted Battlefield 4 in the months following its launch. The current messaging to players is a bit different, as DICE LA producer David Sirland told GameSpot today that the audience's faith in the series clearly took a hit.
"I can absolutely say that we lost [player] trust in the game's launch and the early parts of the year," Sirland said. "We still probably have a lot of players who won't trust us to deliver a stable launch or a stable game. I don't want to say anything because I want to do. I want them to look at what we're doing and what we are going to do and that would be my answer. I think we have to do things to get them to trust us, not say things to get them to trust us. Show by doing."
Sirland said he was certain the launch of Battlefield Hardline would not be a repeat of Battlefield 4's launch, due in part to an earlier beta testing period. (The Battlefield Hardline beta was held in June, and its release was subsequently pushed back from this month to early next year in response to fan feedback.)
"It's just a giant project, any Battlefield game is a giant project," Sirland said. "And the more input you can get early, the better, and the more you can be open with changes you're making or ideas you have, the better, I think. Because our community is much smarter than we probably give them credit for."
How was your experience on the launch of Battlefield 4? Will you be buying Battlefield: Hardline? Let us know in the comments!
Posted 03:36pm 08/10/14
Posted 03:45pm 08/10/14
The guns feel like pee-shooters
Lag
Getting caught on objects
Bouncy vehicles
Bugs that remain for months
Having to sign up to like 3-4 places to get into the first game (Sonar/Gravatar were a few IIRC).
Not listening to the community, not engaging with the community.
Too many DLC's, preplanned "f*** yourself" setup too.
Garden walled service of expensive services
S***** blaze back end.
Releasing sequels almost once a year now.
Fixing s*** 9-12 months in and being like "y u do dis frens".
Only in Battlefield.
Posted 04:17pm 08/10/14
I went through over 24 hours with EA support with three brand new OS reinstalls and everything brand new and the issue was still there. They gave me a refund.
I had a similar issue with BF4 as well worked fine for a while and then all of a sudden after one of their patches same thing. Frame rate drop to 1 for any explosion on my screen. Went through EA support again for over 24 hours and got a refund again after multiple OS reinstall and everything fresh.
By the way my computer is powerful enough to run at ultra on both games at 1440p. (This was just to stop assumptions.)
I have little faith in the next one.
Posted 04:28pm 08/10/14
Posted 06:38pm 08/10/14
All those people who were interested in Hardline, check out Payday 2. Overkill are an awesome company that listen to the community and support the s*** out of their game.
Posted 06:56pm 08/10/14
Posted 08:05pm 08/10/14
Posted 01:13am 09/10/14
Posted 03:06am 09/10/14
DICE, you are just as bad as EA for giving out broken s***, and then saying oh but this time will be different, we promise
No, I will not buy your over priced piece of s***, because A) it WILL be broken, and even if it's not B) it's nothing more than a mod that they're charging full game price for.
Posted 09:42am 09/10/14
EA haven't been the greatest with the big games of late, and limiting it to origin only is a b****
Posted 03:47pm 09/10/14
Im still playing BF4 I recently went back as my mates started again when the dragon maps came out, while some of the problems it had are gone there are still plenty of them for rage. Map design, lag,client crashes, server crashes are all still there, assuming you can find a server to get on (some of the Sydney ones are well known for lag and crashes but people still get on them because there the only ones with people).
One thing I can thank EA for and thats I now have the ability to NOT buy anything prior to release, saved me from the SimCity debacle.