RPG fans awaiting the launch of Obsidian's Pillars of Eternity will sadly have to wait just a little bit longer, with publisher Paradox announcing this morning that the game has been pushed back to 2015.
Pillars of Eternity was successfully funded via crowdfunding website Kickstarter two years ago, raising almost $4 million against its goal of $1 million. Originally slated for a release in April 2014, the game was then delayed to this half of the year back in February for further tweaks and development.
"Since the very beginning of this project we promised our fans and ourselves that we would release this game only when we knew it would be absolutely ready for the best experience possible,” writes Obsidian CEO Feargus Urquhart. “We're very close to that point, but not quite there yet. The feedback we have received through our playtest process has been invaluable to us. We are coming into the home stretch but are pushing the release out just a bit to make sure we honor that promise we made originally. Thanks for your patience and support, it will be worth the wait."