RPG fans awaiting the launch of Obsidian's Pillars of Eternity will sadly have to wait just a little bit longer, with publisher Paradox announcing this morning that the game has been pushed back to 2015.
Pillars of Eternity was successfully funded via crowdfunding website Kickstarter two years ago, raising almost $4 million against its goal of $1 million. Originally slated for a release in April 2014, the game was then delayed to this half of the year back in February for further tweaks and development.
"Since the very beginning of this project we promised our fans and ourselves that we would release this game only when we knew it would be absolutely ready for the best experience possible,” writes Obsidian CEO Feargus Urquhart. “We're very close to that point, but not quite there yet. The feedback we have received through our playtest process has been invaluable to us. We are coming into the home stretch but are pushing the release out just a bit to make sure we honor that promise we made originally. Thanks for your patience and support, it will be worth the wait."
Posted 12:01pm 03/10/14
I haven't played the beta but the general feedback hasn't been amazing re. combat in particular.
Posted 03:05pm 06/10/14
edit: To add to the confusion, one is licensing the engine of the other, lol.
Posted 09:00am 07/10/14
What Wasteland-2 has shown me, is that these kick-starter games with the big names building off an old-school game are willing to forgo 10 years or so of game development knowledge and what works well and what doesn't. They are making some critical game design choices that are just crap because 'the previous game did it that way'.
Also the dude behind PoE is totally more committed to Torment and it is showing. People are getting the feeling that he sees PoE as an obstacle in the way of Torment.
Posted 09:08am 07/10/14
Posted 10:18am 07/10/14
Torment: Tides of Numenera was put for kickstarter a little after PoE, by essentially the same people. This made fans of PoE rather skeptical that focus (and potentially funds) would be taken off PoE and put onto Torment. It was assured this would not be the case due to pipelines and reasons.
Although people suspect that at least a portion of the teams focus that should have been on PoE was indeed planted into Torment as early screenshots arose and so on.
Posted 10:32am 07/10/14
Posted 10:46am 07/10/14
Correct me if I'm wrong, but PoE got the lion's share of funding right? The disposal of kickstarter funding should be more open than it is.
Posted 10:47am 07/10/14
Posted 11:53am 07/10/14