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Post by Eorl @ 10:33am 30/09/14 | 10 Comments
Electronic Arts' record for the past two years in regards to game launches hasn't been the greatest. In 2013 SimCity launched to what could only be described as a disaster, Battlefield 4 took a fair chunk of time to actually become stable, and The Sims 4 was panned in media and the gaming community for missing out on a fair bit of content from past titles. 2015 will apparently be better - at least for the Battlefield franchise - according to EA.

In an interview with Game Revolution at the Tokyo Game Show, Battlefield Hardline creative director Ian Milham addressed questions about the game's stability at launch.

"What you're basically asking is, 'Is you're (sic) game going to work?' and the answer is yes, it's gonna work," Milham told Game Revolution. EA launched a Battlefield Hardline beta during E3, following that, the publisher delayed the game from fall 2014 to early 2015.

When interviewed by Game Informer at Gamescome, EA CEO Andrew spoke directly about the reasons behind the Hardline delay. “We brought gamers in earlier than we ever have before,” he told us.

“We let them play en masse like we’ve never done before, and ironically, we solved a bunch of the problems from Battlefield 4 around stability and scalability, but what they said was actually, ‘We think this is really cool. But it would be even cooler if you went deeper in the fiction.’ And we gave the team the time. We moved out of the holiday quarter, again, not something traditional for a company like ours. But the feedback from the players has been amazing. If you saw it today, it’s making unbelievable progress.”

Battlefield: Hardline will be out early 2015 for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360.

battlefield: hardlineelectronic artslaunchvisceral games
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Latest Comments
Posted 10:38am 30/9/14
Cool. I'll believe it when I see it.
Posted 10:42am 30/9/14
Sif buy this tripe.
Posted 10:46am 30/9/14
Thanks for the assertion that the stuff EA releases is typically crap.

"This one will work and not be broken this time around guys." -EA Guy.
Posted 11:08am 30/9/14
Meanwhile, Payday 2 is getting a Hotline Miami crossover DLC later today. If you guys want a cops and robbers game, Payday 2 is where it's at. Plus the developers are awesome with good DLC (for a good price) and heaps of free content.
Posted 12:09pm 30/9/14
You got a word wrong in the headline, it is meant to read:

"Battlefield: Hardline Creative Director Assumes it will Work on Launch"
Posted 12:58pm 30/9/14
AusGamers admins digging in hard.

I haven't played Payday 2 yet but few mates are telling me to get into it.
Posted 01:16pm 30/9/14
Payday 2 is good stuff. Definitely check it out.
Posted 01:31pm 30/9/14
From what I played of the beta (if you can call it that), this game will be needing some serious overhaul to make it fun and worth a purchase.
Posted 03:03pm 30/9/14
I played it for 2 minutes and thought I was playing BF4. such a yawn.
Posted 05:48pm 30/9/14
And yet every game that comes out, so many fan(boy)s say the games are great and nothing is broken. And hence EA says every game has had an amazing reception from fans and fixes minimal things.
Then the next year, EA says it did actually have issues with the last game but the next game will have all of that fixed. That simple false promise hooks all the fanboys again and the cycle continues.
60% EA not giving enough of a stuff pre and post launch and 40% gamers with very low standards feeding EA's QA machine.

Goes for most other publishers and most other games with a big fanbase.
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