The hype continues with Hello Games' in-development space-explorer No Man's Sky, with the developer revealing in a recent interview that it could take anywhere from 5 billion years to completely see all of the game's explorable space.
Hello Games co-founder Sean Murray explained at gamescom last week the sheer size of the game’s universe. When the game was first being developed his team was using a 32-bit number to generate all the planets in the universe. Murray told IGN
, “with that 32-bit number it would take you four or five thousand years to see every planet if you spent only a second on each one.”
According to Murray, using that 32-bit sequence wasn't enough, with the team opting to use a 64-bit number instead. This pushed the expected time taken to visit every planet for just one second to around 5 billion years to see it all. If we haven't all been burnt to a crisp and your PC or PlayStation 4 is still relevant, well consider yourself lucky to be the first to see all of No Man's Sky.
No Man's Sky is scheduled for a release sometime within the next 5 billion years, first on PlayStation 4 and then on PC.