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AusGamers had Nathan "Nachos" Lawrence on-hand at this year's Gamescom where he saw a stack of stuff that wasn't actually at E3 (for a change), including BioWare's very interesting asymmetrical multiplayer entry, Shadow Realms.

While he got hands-on with the Shadowlord (more on this later), he was also able to sit down BioWare Austin general manager Jeff Hickman to talk about the game's genesis, its story basis, how the episodic nature of its delivery is going to work, being PC only at the moment and much, much more.

Click here for our Shadow Realms developer interview.



gamescominterviewmultiplayerpcbiowaredeveloper interviewshadow realms





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