Thanks to Sega and the fine folks at Five Star Games we've got five copies of the Limited Edition of the upcoming Dawn of War III to give away!
Win One of 5 Limited Edition Copies of Dawn of War III!
Joaby takes his favourite style of game, gone sci-fi, for a spin. How does robot and mech Souls gameplay fare?
Hands-On: Sci-Fi Dark Souls? The Surge Definitely Fits the Bill!
Heroes of the Storm gets its biggest update since launch, with an impressive overhaul of the progression and reward system.
We Go Hands-On with Blizzard's Heroes of the Storm 2.0
We take this rare Rare reboot of a game for review spin and come away very nostalgic!
Review: Yooka-Laylee is Unashamedly Banjo-Threeie
Post by Eorl @ 03:36pm 10/07/14 | 0 Comments
Call of Duty developer Sledgehammer isn't taking shortcuts when it comes to sound design for the next title in the series, Advanced Warfare, with a new behind-the-scenes video exploring just how the developers make weapon sounds.

In the video below, audio director Don Veca details the changes made to the sound system for Advanced Warfare, an "audio intelligence system" that aims to deliver a unique sound in each explosion and bout of gunfire. Veca says the change to weapon sounds is particularly great, with gunfire designed to "go through you" as players take to combat. The idea, he said, is to make players feel like they are actually holding the weapon.

Of course, the new tech isn't just about improving the design phase for "cool sounds," instead aiming to give players a more accurate feel for the weaponry that they will be using. Impacts, collisions and other massive noises have also been revamped, giving Advanced Warfare a movie-like feel, Veca said.

Call of Duty: Advanced Warfare will launch on November 4th for PlayStation 3, PlayStation 4, Windows PC, Xbox 360 and Xbox One.









Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.