In his first outing with EA Sports UFC, Joab Gilroy walked away content with how they were tackling the ground and wrestling game. It had room for improvement, but what he played wasn't anywhere near final code and it left a positive impression.
Now, a little while later he's taken on a more recent build and its standing game. The same sense of optimism isn't left on him though, with a few defining factors breaking the experience not directly lifted from the real-life thing.
Read his latest hands-on preview of EA Sports UFC to learn why