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Post by Eorl @ 04:31pm 09/04/14 | 3 Comments
Blizzard has revealed a rather large list of patch notes for their upcoming alpha test of the latest expansion to hit the nearly 10 year old MMO, Warlords of Draenor. The list contains a number of various changes you'll see in the expansion, including the item stat squish, large class changes due to said squish and of course a number of content changes.

As mentioned, the item squish is one of the biggest changes coming to the expansion, where Blizzard will look at cutting down on the rather inflated stats currently assigned to loot. Certain class abilities like Warrior's Cleave or the Hunter's Aspect of the Hawk will be baked into other passive bonuses, or removed completely from the game. In addition, performance stats such as Hit and Expertise will disappear to further enhance Blizzard's vision of less intensive gear juggling.

Warlords of Draenor's alpha patch notes show a clear sign of what is to come from Blizzard's fifth expansion, one that is sure to clean up a large amount of bloat that the game has gathered in its 10 years of operating. In combating the crazy damage that some players can do, the game now seems to be on track for further extension of life, and maybe even giving back the feeling of enjoyment from seeing larger than ordinary numbers.

World of Warcraft: Warlords of Draenor will be available sometime during now and the end of the year. Let us know in the comments below on your thoughts about the new expansion and its direction.



world of warcraft: warlords of draenorblizzardmmoexpansionworld of warcraftpatch notesalpha





Latest Comments
Khel
Posted 11:50pm 09/4/14
So far so good, I'm glad they're changing vengeance to not give attack power too, tanks doing stupid s*** to pad their dps has to be one of the most annoying things to come out of the past few tiers of raiding.
ph33x
Posted 10:35am 10/4/14
So what, my 45% haste Prot Pally wasn't doing it right?

:(

Block/Parry//Dodge is boring as f***. Haste made the game really fun. Hopefully there is a middle point in there somewhere because I don't think I could go back to the game with f*** all haste. Makes it much more fun.
Khel
Posted 12:53pm 10/4/14
I agree, but block, parry and dodge aren't going to be on gear anymore either. They're still going to exist as mechanics, and you'll get block/parry/dodge from abilities and stuff, but its not going to be something you get on gear. They're going to be making an effort to make all stats desirable to tanks and iterate on the active mitigation stuff a bit. Base damage on tanks is going up to account for no damage from vengeance too, so you're still going to do decent dps, just no more padding.
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