Hand of Fate, the crowdfunded roguelike card game with a twist of the RPG genre from local Brisbane team Defiant Development, is the latest indie title to commit to Sony's PlayStation platforms.
According to a new post on the PlayStation Blog by associate producer Kim Allom, the card game is planning on releasing for both the PlayStation 4 and PlayStation Vita in addition to its previously announced Mac and PC platforms. Its core development team is a crew of board game, RPG and rogue-like enthuiasts, and has bolstered its ranks with some high-profile guest talent including David Goldfarb, Rob Cunningham and Ian Livingstone.
eing a roguelike, Hand of Fate’s strength is its nearly endless combination of cards and ways to play. The deck builder lets you determine a mix of combat, chance and equipment cards for your deck before you set out on your quest. Equipment selection ramps up replayability as the player is introduced to a slew of artefacts, weapons and armours that modify gameplay. The player has the freedom to choose their cards, but how and when they are dealt out is purely up to The Dealer.
More on the roguelike card game RPG can be found at the
official website. The local talent showed off their card trading game at last year's first Australia PAX event in Melbourne, with a number of positive impressions walking away from the hands-on demonstration. No release date beyond “soon” is available at present for all platforms.