Peter Molyneux's 22 Cans has launched its promised new beta update for the crowdfunded work-in-progress god game Godus on Steam Early Access, making the latest iterations available to its Kickstarter backers and newcomers alike.
Molyneux walks through most of the changes in a 14 minute video you can find below, but there's also an extensive changelog over on Steam that describes some of the fundamental interface changes that were made as a result of player feedback. Here's just a few:
Wonderful new interfacing with the world (LESS CLICKING!). Every interaction with the world has been rethought to be more fluid and less frustrating. You can now hold and drag easily to interact with trees, rocks and belief.
Improved Sculpting. Moving the land is much more accurate and more responsive. You’ll be able to move further and with more control. And rest assured, sculpting will continue to improve even more! No more repeated clicking - you just hold and drag in any direction, at any speed.
Introducing the Leash. We’ve waved goodbye to the clumsy totem power. Now you can hold on any number of Followers or occupants, then drag towards a destination in the world and release on it to send them there. It’s a big advance and feels lovely!
Watch the video below, and head over to Steam
for the updated version.