Atman Binstock, a project lead on Valve's virtual reality project, has joined Oculus VR as its new chief architect, the company announced today. Binstock was one of the lead engineers and driving forces behind Valve’s VR project, creating the ‘VR Room’ demo that garnered a lot of excitement from those attending Steam Dev Days.
"Atman and the Valve VR team helped prove simulator sickness could be overcome and a true sense of 'presence' could be delivered," stated the VR company in its announcement
about Binstock joining up. "He helped set the bar for consumer virtual reality and is dedicated to making sure Oculus delivers the highest quality VR experience."
Binstock was only with Valve for a little over a year, however in that time seems to have accomplished a number of basic improvements to the virtual reality concept. "We've solved some of the basic problems, proven great VR is not only possible but truly magical, and now I want to bring it to the world," the new recruit said. "We're just scratching the surface of what's possible, and I can't wait to discover what's next!"
In related Oculus Rift news, the company has now expanded its offices, with the announcement that it will be opening up shop in the Seattle area, home to number of organisations include Valve, Microsoft and Amazon. Obviously with the recent acquisition of Binstock it isn't a surprise to hear the company is getting closer to Valve and other virtual reality enthusiasts.
Seattle isn't the only place that Oculus Rift is expanding, however, with the company finalising details on a new office in Dallas, Texas. This office will be accommodating the newly acquired chief technical officer John Carmack and his team. Carmack is best known for his work on id Software's Doom, and one of the original backers of the Oculus Rift Kickstarter.
In addition to the expansion of office space, the VR headset manufacturer is temporarily going to be shutting down sales of Oculus Rift dev kits because it's running out of stock after selling 60,000 units. The company noted that some of the hardware components from the original dev kits are no longer being manufactured, so their production will cease for the time being.