Survival adventure title Rust has hit the one million mark since its launch onto Steam Early Access back in December, developer Gary Newman has revealed through
Twitter.
Having been available on the Steam Early Access program for just over a month now, Newman revealed a Dropbox image referencing lifetime total units of 1,001,570, definitely a big success for the indie developer Facepunch Studios. The game has seen a wide variety of changes since its release, recently removing zombies to move itself away from similarities to Dean "Rocket" Hall's DayZ.
Currently Rust is available at a price tag of $19.99
on Steam, which has seen Newman recently reveal that the game pulled in "about 40 per cent of what GMod has made in about nine years." That is a lot of pantless stone murderers.
Posted 01:54pm 11/2/14
Server issues are really the only downside at the moment - lag and constant resets. But being early release it shows great potential and I am pretty excited to see what more they bring to the game with every update.
Posted 03:26pm 11/2/14
They do need to address the lag though - its annoying when they claim they can support 250~ people on a server - yet it lags to death with anywhere over 100.
Posted 09:51pm 11/2/14
Posted 09:56pm 11/2/14
Posted 01:10pm 12/2/14
You answered your own question.
People pay for half finished s*** games. Why bother finishing it?
Some of the half finished s*** games just happen to be alright.