The Internet Rumour Mill™ is once again churning, with a new screenshot spotted in the wild of what appears to be a Source Engine 2 PowerPoint presentation.
Revealed on NeoGAF
by the supposedly reliable "crazy buttocks on a train" leaker (who previously leaked a number of PS4 and Xbox One information), the screenshot not only features the new engine in question, but also demonstrates the graphical prowess with the Plantation level from Left 4 Dead 2 rebuilt in the new tech.
As with any rumour found on the Internet, you should take this one with a grain of salt. Previous evidence has surfaced suggesting that Valve may just be looking into a new engine, though it is hard to tell just when we may see any official announcement on the subject. Maybe one day we will finally get to see Ravenholme again. Check out the screenshots in detail over here
Posted 04:26pm 28/1/14
Posted 07:19pm 28/1/14
Posted 07:23pm 28/1/14
A lot of teams start, never finish. There's also various rights issues.
That being said, the Morrowind remake in the Skyrim engine appears to be going strong, and The Dark Mod was completed, albeit without the original missions due to licensing issues I think. Baldurs Gate got its enhanced edition re-release, Abe's Oddysee is getting a HD version, etc.
Posted 07:31pm 28/1/14
Posted 07:50pm 28/1/14
Posted 09:10pm 28/1/14
I think it's fake... I hope it's fake.
I agree with syzk. The first source engine was huge when it came out, if this is supposed to be source 2.0 it's a huge disappointment considering this doesn't look any better than frostbite 3, udk or even Cryengine
Posted 09:27pm 28/1/14
Posted 10:53pm 28/1/14
Posted 11:00pm 28/1/14
Posted 11:58am 29/1/14
So in short, comparing these images to CryEngine, Frostbite, or UDK is a redundant exercise; as it may have an incredible robust and easy to use creation system, it may have material attributes that dictate sound and interior volumes, and it may have a brilliant and natural G.I system. It could be the best Engine ever, as Valve is pushing for player presence with it's focus on VR technologies.
What you see here is a screenshot showing off some technical info for developers, not screens showing off how talented their modeling and texture artist are. Having huge amounts of polygonal leaves all over the place is no longer a technilogical achievement, so why would they bother trying to show that stuff to people who know what they are doing.
Posted 02:26pm 29/1/14
Should have just posted that part, the rest hurt my brain.
Posted 02:48pm 29/1/14
Posted 04:33pm 29/1/14
Posted 08:55pm 29/1/14
Posted 12:41am 30/1/14
Haha no it wasn't, Source was pretty dated out of the gate. idtech4, Crytek (the FarCry engine) and UE2 were all technologically superior in almost every way.
Source had some interesting facial animation technology but that's about it.