Paradox Development Studio, the team behind the strategy universes Europa Universalis and Crusader Kings has revealed two new games in the pipeline, both of which were announced at the Paradox Interactive Convention in Miami this week.
The first from the studio is Runemaster, an RPG set in a fantasy realm based in the rich, majestic traditions of Norse mythology, casting each player in the role of a unique champion in a time of chaotic upheaval. This one is quite a change from the studio's usual grand-strategy focus, offering procedurally generated maps and quests to ensure no playthrough is the exact same.
“Creating an RPG is something new for Paradox Development Studio, and it’s been a dream project we’ve wanted to undertake for a long time now,” said Johan Andersson, Studio Manager at Paradox Development Studio. “We’re always playing RPGs in our spare time and discovering new things we love about them as a game genre; it was only natural that sooner or later we’d have to design our own. Runemaster is the result, and we know our fans will love it.”
Of course it wouldn't be Paradox if they didn't announce another strategy title, this time a sequel to their WWII strategy series Hearts of Iron. Hearts of Iron IV challenges players to face the brutal conflict of World War II in a multifaceted grand strategy game, where history can be fully relived or rewritten from the perspective of a global superpower attempting to change the world, or a small nation simply trying to survive.
Strategy fans will discover the most authentic real-time simulation of World War II to date, with authentic historical figures battling on land, sea, and air with period-accurate armies, vehicles, and newly discovered weapons of mass destruction – along with plenty of diplomatic and trade tactics.
Both titles have been given no release date, nor any specific platforms however during the event in Miami the publisher revealed that they are hoping to push more support for the new gen consoles with a number of existing and new IPs. CEO Fred Wester explained that "you can be a truly digital publisher on the new consoles," adding that "previously [they] were closed systems, but now I feel like they're focusing on giving gamers better experiences."
Shacknews is also reporting that in addition to console support, the team are also looking at expanding into mobile with a new new team dedicated to making mobile games. Support for SteamOS, Steam Machines and the Steam Controller are also being discussed.