Valve has shown off new figures during the second day of the SteamDevDays developer only conference, representing the scale of its DotA and Team Fortress 2 contributor payouts which highlighted an incredible $10,215,796 worth of payments to just 661 creators over the course of 2013.
This averages out to roughly $15,000 for each contributor, a quite nice sum for those creating gaming content for just two games. Taking it further, contributors made about $4,300 for each of the 2,349 items produced by the community, reports
The Verge.
While it may be hard for some to grasp just how these creators are earning some nice cash on the side, Valve seems confident that there's a fairly wide spread of revenues across the userbase. Valve also revealed that over 90 percent of Team Fortress 2 items are now user-made, with a whopping 500 million items having been sold to players since allowing custom-content. Hats are a big deal it seems.
Posted 12:42pm 18/1/14
Posted 01:59pm 18/1/14
and she loved it.
it takes a userbase to raise a child.
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Posted 03:58pm 19/1/14
It's the same for dota2 really. People, such as myself, also buy tickets for tourneys to support the tournament (also because twitch is s***house in comparison)
I think it's a bit different in CSGO. I think the operations help support the map making community, as some of the sales from that go to the map creators. I have NFI with TF2 though as I haven't played it in yonks.
Posted 10:30pm 20/1/14
We as a forum should get in on this item making racket. I saw that on steam there are some apps to help make things for DOTA2. This is the one I saw http://store.steampowered.com/app/244290/?snr=1_so ftware_4__201_4