PlayStation Now, Sony's new cloud-based game-streaming service revealed at this year's CES will require a minimum of 5Mb per second connection, according to a response posted on the PS Blog.
In answering a question posed by a PS Blog user, the community management team’s Matthew Harper responded with: “In our internal tests, users with this bandwidth or greater have been enjoying a low latency, high-quality gaming experience. PS Now tests your connection of each game and optimizes for quality if you are above the minimum requirements.”
"We strive to make the gameplay experience feel as if the game is being played locally on their device – fast and responsive (including for FPS and games with twitch mechanics). The Closed Beta will definitely provide a great opportunity to test the experience with gamers with varying connection speeds and our developers will, of course, be working diligently to optimize the service based upon the feedback we receive from the community."
Sony has also shed some new light on what exactly you can expect from their cloud-based streaming service, revealing to Polygon
in a recent interview that at this time PlayStation 3 games will be the first content offered. The console maker also has plans for titles from the PlayStation 1, PlayStation 2 and PlayStation 4 libraries though no solid date has yet been given.
"We've come to a point where we feel very comfortable with the technology in terms of the latency and the types of games that are playable [through PlayStation Now]," Koller told Polygon
. "PlayStation 3 is the tip of our spear in terms of software because we believe it's still very current and has the largest library."
Those interested in more information on PS Now can sign up through here
, though this only available to US residents at this time. Meanwhile, the PS Blog has also posted a hands-on with the service
and how it handled playing The Last of Us.