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Post by Eorl @ 12:19pm 09/01/14 | 14 Comments
PlayStation Now, Sony's new cloud-based game-streaming service revealed at this year's CES will require a minimum of 5Mb per second connection, according to a response posted on the PS Blog.

In answering a question posed by a PS Blog user, the community management team’s Matthew Harper responded with: “In our internal tests, users with this bandwidth or greater have been enjoying a low latency, high-quality gaming experience. PS Now tests your connection of each game and optimizes for quality if you are above the minimum requirements.”

"We strive to make the gameplay experience feel as if the game is being played locally on their device – fast and responsive (including for FPS and games with twitch mechanics). The Closed Beta will definitely provide a great opportunity to test the experience with gamers with varying connection speeds and our developers will, of course, be working diligently to optimize the service based upon the feedback we receive from the community."

Sony has also shed some new light on what exactly you can expect from their cloud-based streaming service, revealing to Polygon in a recent interview that at this time PlayStation 3 games will be the first content offered. The console maker also has plans for titles from the PlayStation 1, PlayStation 2 and PlayStation 4 libraries though no solid date has yet been given.

"We've come to a point where we feel very comfortable with the technology in terms of the latency and the types of games that are playable [through PlayStation Now]," Koller told Polygon. "PlayStation 3 is the tip of our spear in terms of software because we believe it's still very current and has the largest library."

Those interested in more information on PS Now can sign up through here, though this only available to US residents at this time. Meanwhile, the PS Blog has also posted a hands-on with the service and how it handled playing The Last of Us.

sonyplaystation nowcloud-based streaming

Latest Comments
Posted 01:44pm 09/1/14
Assuming they mean 5MB/s (not 5Mbps)...still seems awfully low for streaming 1080+ content without even taking into account control latency. I imagine the upload requirement will pretty much count 99% of Aussie's out from using it, which may explain why its US only at the moment.
Posted 01:53pm 09/1/14
Assuming they mean 5MB/s (not 5Mbps)

i think you're confused.
Posted 02:15pm 09/1/14
No....lower case b refers to bits.....Uppercase B refers to Bytes

Thread title said 5MBPS+ connection required....which should have been called 5MB/s (which is download speed). If they are referring to a 5 megabits per second link speed...then it should have been written as 5Mbps

Many publications incorrect label them, which in itself causes the confusion
Posted 02:27pm 09/1/14
i didn't notice the title. the article says Mb/s which is why i thought you were confused and mixing up Mb/s and MB/s

Posted 02:34pm 09/1/14

I still pretty dubious about streaming 1080+ content with zero control latency with a 5Mbps connection...which is adsl1 standard
Posted 05:22pm 09/1/14
:) I still pretty dubious about streaming 1080+ content with zero control latency with a 5Mbps connection...which is adsl1 standard

Ringing ISP now to switch back to ADSL 1 to double my speed
Posted 05:27pm 09/1/14
Erm. Title has been changed to 5MB/s.

I bet it should read 5mbps, I think Polygon is wrong as well.
Posted 06:16pm 09/1/14
title says 5Mb/s now, but the original quote by the sony dude in response to comment #34 here is '5MBPS'

if it's 5MBPS it probably means 40 megabits
if it's 5Mbps it probably means 5 megabits

probably an important thing for them to clarify
Posted 06:29pm 09/1/14
Everyone should switch to bits per second and octets per second to solve this problem for good. :P
Posted 06:44pm 09/1/14
i have 30mbps, i am ready,. :)
Posted 07:15pm 09/1/14
Turning into an argument of the cases. B or b who gives a f***.

This is pretty cool tech. If ps4 can do it I can't wait for the pc edition.
Posted 07:27pm 09/1/14
This is pretty cool tech. If ps4 can do it I can't wait for the pc edition.
Posted 08:15pm 09/1/14
Considering all the work is done on the server end, the client could be anything really. Someone posted in the other PS4 thread about it being something that'll be built straight into Bravia TVs even, no console required.
Posted 08:25pm 09/1/14
This is awesome news - will finally be able to play The Last of Us as I sold my PS3 when I got my PS4.
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