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Post by Eorl @ 03:29pm 11/12/13 | 9 Comments
Developer Artplant, best known for their work behind the Battlestar Galactica Online MMO, has unleashed their space combat and intergalactic trading MMO Entropy onto Steam Early Access to help satisfy those in need of some space exploring.

Featuring more than 100 star systems to explore, the game is built around offering the player real-time large-scale dog-fights and the chance to take part in Entropy's mining, trading and traveling components. The Early Access offers all of these plus a dynamic mission system to keep you entertained.

Those jumping into Early Access will as usual note that this is a work-in-progess, and you will encounter the usual bugs and crashes among missing content. Artplant plans to release updates approximately every week, with a major update roughly every month. It warns the alpha build suffers from some bugs and features that are still being fleshed out, but it wants feedback.

"We're really excited to finally unveil Entropy to MMO fans; it's an ambitious title for us and we can't wait to see how players react to engaging in player-controlled, intergalactic dogfights for the very first time in a space-based MMO," said Jack Wulf, Chief Executive Officer of Artplant.

"Launching through Steam's Early Access programme will help ensure Entropy connects with its emergent community and utilise crucial feedback from players, enhancing the incredible gameplay experience we're building."

To find out more on Entropy check out the official website, or find it available through Steam starting at $19.99, though it's worth noting that this price covers the cheapest Founder Pack, with two others available at $39.99 and $99.99.

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Latest Comments
Posted 03:42pm 11/12/13
In case anyone is interested this is the BSG MMO in question - http://www.battlestar-galactica.bigpoint.com/

Metacritic has it listed with a 4.0 user score and bugger all actual critic reviews. Based on that alone this one might be worth waiting for rather then paying for.
Posted 03:45pm 11/12/13
Call my cynical, but it seems with Star Citizen on the way, other studios are trying to capitalise on it's popularity, similar to how they did with minecraft.
Posted 03:51pm 11/12/13
As with anything Carson, popularity brings copycats though I doubt with a title like this they just happened to start randomly developing. This title feels like it has borrowed more from EVE than anything else what with player-driven markets and epic space battles.
Posted 04:28pm 11/12/13
Yeah just looks twitch Eve..which is a terrible idea with latency. At least with Eve latency doesn't matter too much.
Posted 04:31pm 11/12/13
In the larger battles CCP intentionally lag the servers to handle all the commands, It's an amazing experience.
Posted 04:48pm 11/12/13
No more space games for me till Star Citizen..I got burned pretty bad with X-Rebirth :(
Posted 07:14pm 11/12/13
yep how s*** is x-rebirth, x3 reuion was better imo
Posted 12:49am 12/12/13
this is pretty much unplayable very unresponsive on both us and eu servers doesnt handle AU latency well
Posted 02:38am 12/12/13
Thank f*** StarCitizen dogfighting is very close :D End of Dec-early Jan
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