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Post by Eorl @ 10:36am 05/12/13 | 3 Comments
Bohemia Interactive today announced the release date of the second campaign episode for Arma 3. Picking up from where the first episode left off, the campaign is set to continue with the release of the ‘Adapt’ episode on Tuesday January 21st, 2014.
The official campaign for Arma 3, named ‘The East Wind’, unfolds over three episodes: 'Survive', 'Adapt', 'Win'. In the first episode, players were introduced to Ben Kerry, a regular soldier who’s part of a NATO-peacekeeping mission in the Mediterranean. After a botched withdrawal trapped Kerry’s unit on the island of Stratis, in the midst of a flashpoint, they attempt an escape to the neighboring island of Altis.
Ahead of the episode's launch Bohemia will also be releasing the episode’s new sandbox content. Included in this (free) package are 3 additional vehicles for the Altis Armed Forces faction: the Wy-55 Hellcat helicopter, the FV-720 Mora and fully new MBT-52 tank.

"While the first part of the campaign focused on the basics of infantry combat, this second ‘Adapt’ episode plays with the other cool features of Arma 3’s sandbox”, said Jaroslav Kasny, Playable Content Lead for Arma 3. "Players will find more open and unorthodox scenarios, and with the help of guerrilla warfare, set out to defeat a much stronger enemy."



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Latest Comments
Trauma
Posted 10:55am 05/12/13
The three new AAF vehicles mentioned above.

arma3_screenshot01_MBT52tank.jpgarma3_screenshot02_hellcat.jpgarma3_screenshot03_FV720Mora.jpg
ph33x
Posted 10:54am 05/12/13
Does the game run well now? I have the game through an alpha purchase a long time ago and it ran like balls on a top end machine.

Cbf downloading the lot to find out if it's still broken. I hear Arma 2 was heavily CPU dependent too.
Trauma
Posted 11:21am 05/12/13
Depends, I generally run fine on my modest PC. CPU OC helped a fair bit. But it still suffers when you get up around 50 players on a server. Performance did improve over time during alpha/beta.

For reference I'm running a i5 2500k @4.4ghz, 8gb corsair dominator 1600, GTX560ti, intel 520 SSD.

I also don't run any of the post-processing stuff, I think it looks like ass. Object/texture details can be a bit of a hog too, maybe faster RAM/GRAM will help there.
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