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Post by Eorl @ 12:23pm 21/11/13 | 11 Comments
The team behind the long-in-development Black Mesa, a "re-envisioning" of Valve's original Half-Life, will bring its game to Steam as a commercial product, the developer announced today through its official forums. Interestingly, they will be doing this using a new Source Engine.

"We never developed Black Mesa with money in mind. Our team is made up of average, hardworking people, and no one joined the team to make money" stated the devs on their post. "For us, Black Mesa is purely a labor of love. We believe this philosophy has significantly contributed to the overall quality and feel of the game."

"Our decision to sell Black Mesa rests on two key points. One is we believe we can make the game even better by having full access to the Source engine. This lets us tackle and fix limitations instead of working around them. The second is because frankly, our team could really use the financial help."

As well as the soon-to-be-released paid version, which has been said to be at a "relatively low price", the dev team has also promised a a completely new free version of the game, with plans to open source maps and certain assets to the modding community.

"Purchasing the Steam version of Black Mesa is more about supporting the team and our efforts than anything else. However, the Steam version will include features that the free version simply can not have. We will be paying careful attention to feedback, and you'll have a very real say in how the final game turns out."

For those eager to hear any news on the Xen portion of the game, the Black Mesa developer has stated that development is continuing along nicely, with the past year having been spent on bringing the title to a newer version of Valve's popular Source Engine. "The work to port to the new engine was not because of the decision to go retail, this was work that had to be done to get Black Mesa onto Steam and support our future plans," the team says.

black mesahalf-lifesource engine

Latest Comments
Posted 12:31pm 21/11/13
I started playing this recently and it's really good. I'm not surprised that they're making a paid version.
Posted 12:54pm 21/11/13
very nice of valve
Posted 01:18pm 21/11/13
I've been waiting to play this since they announced Greenlight as I've heard its really fun. I dunno why I didn't just play the non-steam version.

Oh well, no rush now anyways I guess.
Posted 01:28pm 21/11/13
is it just halflife sp in a newer engine or new story stuff or what?
i need more details on what 're-envisioning' means :)
Posted 01:41pm 21/11/13
Yeah it is Half-Life in Source with all new assets, including sound. The music is great.
Posted 01:48pm 21/11/13
is it just halflife sp in a newer engine or new story stuff or what?
i need more details on what 're-envisioning' means :)

Go see for yourself. It's been free to download for over a year now. It's Half Life 1 faithfully remade in the source engine.

Posted 02:41pm 21/11/13
Yaeh played it up until those green hook nose things in the Nuke Silo they are a pain in the ass but Black Mesa is excellent the development team haven't missed a grain of sand.
Posted 07:33pm 21/11/13
I enjoyed playing it a few months back. I hope they add some more stuff into it as well, like opening up the levels more and having some more exploration or something. Maybe if this is a success they might do OP-FOR and Blue Shift.
Posted 07:42pm 21/11/13
I thought it was already arranged with valve that it would appear on steam, but they needed to finish zen first.
Posted 10:43pm 21/11/13
I didn't realise the free version was out, guess I'll just wait for the paid and buy that - looks like they deserve the sales.
Posted 11:00pm 21/11/13
Yaeh played it up until those green hook nose things in the Nuke Silo they are a pain in the ass

The grenades on the shelves are your friends. Throw them down to the lower levels (preferably at the door covered in wooden planks) and the green monster will go down a level so you can move around.
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