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Post by Dan @ 10:10am 31/10/13 | 0 Comments
Techland has announced that it's first person co-op dungeon crawler Hellraid has been pushed back to a non-specific 2014 date, with Producer Marcin Kruczkiewicz offering the usual explanation that the team needs more time to recognise their vision.
If we released our game this year we would have to make too many compromises and the final product probably wouldn’t meet all our promises and your expectations. That’s why we’ve made a tough decision to release Hellraid in 2014 or to be more precise: when it’s done

Why? The additional time will give us the chance to add new features and completely new game modes for single player and co-op that until now we haven’t had time to finish. We also want to use this time to rethink a few things. Playtesting our game with fans and players who visited our office gave us a lot of fresh insight and new perspective on many aspects of the game. For example we want to redesign the magic system to make it even more powerful and diverse, add new ways of casting spells and a set of new, more visually stunning spells.

We believe that with this decision Hellraid will deliver all that we’ve promised and even more.
Read the full statement on the Hellraid blog.

Techland's other known in-development title, Dying Light, is also still due in 2014.



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