Electronic Arts has pulled the plug on the proposed free-to-play Command & Conquer game that had been in development at EA subsidiary Victory Games and the Los Angeles-based studio's staff has reportedly been disbanded .
Originally announced back in 2011 as a conventional retail game Command & Conquer Generals, the project was rerouted into a free-to-play business model, with a view to become an expansive service that would span all of the various themes and timelines of the C&C Universe. A closed alpha test of the game and service had been running for the past few months.
A respectfully honest statement on the game's official website
explains the decision, acknowledging that the game just wasn't very good:
Part of being in a creative team is the understanding that not all of your choices are going to work out. In this case, we shifted the game away from campaign mode and built an economy-based, multiplayer experience. Your feedback from the alpha trial is clear: We are not making the game you want to play. That is why, after much difficult deliberation, we have decided to cease production of this version of the game. Although we deeply respect the great work done by our talented team, ultimately it’s about getting you the game you expect and deserve.
Over the next 10 days we will be refunding any and all money spent in the alpha. If you have a question about your refund, please contact help.ea.com.
that the publisher is working to "find other opportunities within EA", and the situation sounds somewhat less dire than most studio layoff scenarios, but the holiday season is a crappy time for people to be casting for new game development jobs. Our thoughts go out to the Victory Games team and their families.