We had a chance to chat with DICE's Lars Gustavsson recently, and spoke with him about life on the road and out of development, as well as what it means to be one of the biggest Triple-A studios in the world.
"I definitely don’t hate it. Had I been a bachelor -- I have a wife and two little children -- I would probably be out on the road much more," Lars told us about getting out and showing the game off instead of being back at DICE working on it. "... Getting gamers’ feedback, whether it’s positive or things they want to improve... it means a lot, because of a lot of the time we are just sitting there and focusing on the creative side, [so] it’s good to get a reality check."
While Battlefield was the main focus, we also managed to get him to talk a little about Mirror's Edge and Star Wars: Battlefront. Click here to read the full interview