Despite a huge amount of buzz around their forthcoming EA-published debut, Titanfall, developer Respawn isn't looking to jump back into the usual Triple-A scenario of being owned and directed by a publisher.
"We’re not looking to get bought any time soon," asserted Respawn community manager Abbie Heppe to AusGamers.
"It’s so a part of who we are. I think, if anything, with the history of the studio and what we’re doing, I don’t foresee us being bought any time in the near future.
"I’m sure there’s a bunch of indie developers out there cringing right now, going “they’re not really indie”, but we’re not owned, which is not the same; I get it. I always feel weird about saying "indie" too, because we have a publisher -- although indie games also often have publishers -- but because we’re higher budget, it seems weird to say that we’re indie. But we are."
The full interview also covers working with Source, shaking up the current multiplayer foundation, new titans, conflict on other planets, indie versus Triple-A and much more.
Click here for our full Titanfall developer interview.
Posted 09:52pm 10/10/13
thanks for delivering obvious news about obvious news boys, well done.
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Posted 03:08am 11/10/13
Posted 03:36am 11/10/13
please expand on this perplexing display of impotent rage
Posted 07:28am 11/10/13
It's true, even if only applied to PvZ2