There’s a great game at the core of Diablo: Immortal.
Diablo: Immortal Review - Sanctuary Lost
DreamHack Melbourne represents the first time the festival will hit our shores, and it’s on track to become Australia’s requisite gaming event of the year.
DreamHack Melbourne 2022 is Going to Be Huge
Thanks to the Bethesda ANZ, we've got an amazing custom The Elder Scrolls Online Xbox Series S console pack to giveaway in Australia!
Win This Amazing Elder Scrolls Online Xbox Series S Pack
Overwatch 2 is launching this October, and with a big reveal stream showcasing what's in store, we break it all down...
Overwatch 2 - Everything You Need To Know
Post by Eorl @ 11:33am 04/10/13 | 3 Comments
It's no secret that the launch of Grand Theft Auto Online portion of Grand Theft Auto B has been somewhat of a disaster, varying from the inability to join any lobby through to characters being randomly deleted from Rockstar's cloud servers. Some, like myself, have been lucky enough to get into an online server through large waiting times and found it to be a blast, but the process is still rocky for a majority of users.

To help ease the growing anger from those unable to play GTA Online, Rockstar has recently responded on their growing launch updates post that players can expect a title update within the next 24 hours to help ease the launch woes.
We're currently working on a title update for both PlayStation 3 and Xbox 360 to address commonly reported issues with GTA Online. We hope to have it out for download as soon as tomorrow.
For now, its recommended to check out the Rockstar support article to keep up-to-date on all the issues plaguing the multiplayer portion and have hope that soon you'll be able to jump in to the online world of Grand Theft Auto V.

grand theft auto vgrand theft auto onlinelaunch issuesrockstartitle updateplaystation 3xbox 360multiplayer
Buy now from Green Man Gaming Only GBP£37.99!
(compare all prices)

Latest Comments
Posted 12:04pm 04/10/13
If they had made online available from the get go I reckon it would have been far more stable. Some people would.have skipped story, others would play multi after finishing story and would do so at different rates and trickle mire evenly into multi. Rather than give a large portion if people to finish single and wait to basically DDOS the multi service
Posted 12:26pm 04/10/13
<3 to the rockstar ops guys, launching an online game is pretty much the worst.
Posted 12:39pm 04/10/13
If they had made online available from the get go I reckon it would have been far more stable.

i disagree, it most likely would have been worse.
Commenting has been locked for this item.