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Post by Steve Farrelly @ 04:34pm 30/08/13 | 7 Comments
This is the last lot of Gamescom coverage coming from us for this week (there's yet still more on the way next week), but this one comes from our neighbour formally of across the pond, Mr Joab "Joaby" Gilroy, who managed to mech up and take Respawn's Titanfall for a hands-on spin.

Speed and agility inhabit pilots, while being powerful and imposing (and giant targets) is what it means to be a titan. There's also a whole lot more thrown into the mix and, from what Joab has described here, we've apparently only scratched the surface of this new and exciting multiplayer entry. Only one mode was playable, but considering Joab was MIA most of the time, apparently waiting in line for another crack, it must have been good.

Read what he had to say about the game in our Titanfall hands-on preview.



hands-on previewtitanfallrespawngamescom
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Latest Comments
qmass
Posted 06:17pm 30/8/13
The source engine is pretty cool, it was designed to be upgraded over time and it shows. I still can't get over the way it powers dota 2...
syzk
Posted 07:21pm 30/8/13
agreed, kinda ironic the respawn guys using and old engine and making it looks impressive compared to say the not even as old modern warfare engine showing its age badly :P
qmass
Posted 01:50am 31/8/13
agreed, kinda ironic the respawn guys using and old engine and making it looks impressive compared to say the not even as old modern warfare engine showing its age badly :P
except modern warfare is an updated quake engine in the same way this is an updated source engine. These graphics wouldn't have been possible even with the episode 2 version of source.
Joaby
Posted 09:35am 31/8/13
When I talked to the team on Call of Duty about Ghosts (my MP preview of which you can read here on AusGamers) they were adamant that Ghosts is on a brand new engine. That is, not on the COD 4/Q3 engine.
syzk
Posted 10:13am 31/8/13
certainly doesn't show from the mp footage
Steve Farrelly
Posted 01:34pm 31/8/13
I think they've been showing the MP in trailers running on the Xbox 360 build of the game. I played the Xbox One build at Gamescom though, and it does look much better. It's not as huge a leap as BF3 was, but it's significant enough for the style of MP that CoD is.
Joaby
Posted 02:29pm 31/8/13
Yeah, I know the original stuff they showed of CoD was all current gen because they couldn't talk about next gen yet. In action the game looks good - we were playing on PCs with Xbox One specs (and controllers) at the preview event I attended and I could see distinct improvements over previous Call of Dutys, especially in the lighting and particle effects areas.

Enough about CoD! Titanfall is great. When you leap onto an enemies Titan it's called Rodeoing. You sit there, blasting away at the core control system of the Mech (positioned helpfully on the top) until eventually your enemy hops out and fire a shotgun in his face.
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