Crystal Dynamics, the studio behind the most recent Tomb Raider reboot and its upcoming sequel, has revealed to Kotaku that a small handful of staff have been let go from work. According to the statement the team were not working on Tomb Raider, but instead a brand new IP for the studio.
We’ve made some decisions at Crystal Dynamics last week around the second project we’re working on, which has resulted in a small number of roles (roughly 12) becoming redundant as we re-scope the project. This doesn’t affect the Tomb Raider development team, who as confirmed last week are well into production on a next-generation sequel. We’re a close-knit team at Crystal and wouldn’t be making these changes if we didn’t feel it was absolutely necessary. We’ll help those affected as best we can and we want to thank them for their hard work and commitment. If anyone is looking for development talent, please contact:firstname.lastname@example.org and we’ll put you in touch direct.
AusGamers wishes those affected by the closures are able to get back on their feet as quickly as possible.